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Building a Concept – The Inferno

Every so often I have an image that pops into my mind, an image so vivid and so motivating that it drives me inexorably through the creation of some character concept. I had just such an event occur last night;

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Building A Concept – The Silent Storm

Some people find it rather strange that the rogue class type gets rolled in with the warriors in Mana Punk. I do not however find this in the slightest bit strange; it seemed like a natural fit to combine numerous

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Building A Concept – Gravedigger Edition

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For the better part of the last year I have spent a large volume of my gaming time becoming addicted to League of Legends. More than just fun game play, Riot Games does a wonderful job of packing compelling character

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Building A Concept – Adventure Creation “Maiden’s Point” (Pt.4)

Previously on Building a Concept we set up location and setting as well as a general plot point map for our actors and adventurers to work through. It has been a while since our last installment of Building a Concept

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Building a Concept: Adventure Creation – “Maiden’s Point” (Pt. 3)

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Previously on Building a Concept we have established location & setting as well as general plot points and non-player characters (or actors). Today I’d like to start with some number crunching by generating some attributes & skills for our cast and crew.

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Building a Concept: Adventure Creation – “Maiden’s Point” (Pt.2)

On the previous edition of Building a Concept we started the process of Adventure Creation rather than Character Creation, as a change of pace. We started this process by picking a module style (Adventure Module), chose a geographic location to set our

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