On this edition of Building a Concept lets explore the idea of the Instant Army character. While no man is an island, it is possible to make numerous character variations in Mana Punk that are capable of raising their own support squad. This core concept can be driven by a variety of game mechanics, including but not limited to the Necromancer & Cultist archetypes, mages using conjured spirits or elements and more. The first thing we will need to decide is the over all appearance and personality of this character concept and we can do this by asking ourselves a few simple questions:
- Do we want our character to blend in socially, or stick out?
- Will they need any special equipment or supplies to achieve their Instant Army ?
- How dependent will our character be on their Instant Army ? Should they be able to survive and operate without these forces?
For this round of Building a Concept lets focus on making a character that can blend in to society at large, being able to work their craft and still go largely unnoticed. The character should also be capable of defending themselves and standing in a fight without the presence of their army. This raises the overall survivability of the character and grants them greater flexibility of operation during situations where they may not have the instant army at their disposal. Now that we have decided that let’s start off by looking at this concept from a game mechanics perspective, and work forward from there to help narrow down our options.