While things here on the website have been extremely quiet over the course of the last month (and we apologize for that), we have been toiling over the latest addition to the Mana Punk system, and the world of Zethyria in which it takes place. The final result for all of this work is a dreadfully delightful crawl through a working dwarven mine that has been taken over by hostile forces. I would proudly like to introduce everyone to “The Elementals of Vond”, as well as its author (and new member to Team Mana Punk), Patrick M. Tully!
The Elementals of Vond springs from the imagination of our newest team member, Patrick M. Tully, someone who seems to have a bit of a soft spot for old school dungeon crawls. Set in the darkest depths of the Smoking Crown, the very center of the dwarven empire, you and your fellow adventurers immediately get called into service by the Adventurer’s Guild in order to render aid to a dwarven mine. The secretive location known only as “Vond” has been taken over by hostile forces capable of taking the mine’s very metals and ores, twisting and transforming them into elemental monstrosities that will strike even the bravest of heroes with fear and trepidation.
About The Author
Patrick M. Tully is the latest addition to our evil corporate brain trust. Duel status as an avid reader and experienced role-playing gamer gives Patrick a deep well of knowledge and ideas from which he can draw; a volatile combination of talents that resulted in his coming to us with the conjured menace and machinations that have become The Elementals of Vond. While this is Patrick’s first foray into adventure module writing we feel that the end result is more than fantastic, forcing us to admit that we are definitely looking forward to his next crazy idea.
About The Adventure
The Elementals of Vond is set in the heart of the dwarven territories called “The Smoking Crown”. This highly volcanic and extremely volatile area of the map is labelled as hazardous for a number of reasons beyond the lava and ash. Between the heated internal politics of the dwarven Kroal Empire and the border disputes that constantly occur with their desert dwelling A’Bondi to the north, things in the Smoking Crown can be dangerous for even the most savvy of adventurers. One of the most critical and secretive locations within this region of the map is a mining operation whose location goes unmarked and generally unknown; a location known simply as “Vond”. Seemingly overnight this mine, which normally a dwarven government secret due to the rare “Float Stone” mineral that it produces, has been taken over by hostile outside forces. As the mine’s location is kept a government secret, someone within the ranks of the Kroal would need to have leaked the location of Vond to outsiders. Once this accusation gets made, the resulting political fallout forces the Kroal government to seek the help of outsiders in quelling the captured mines. If operations are not restored to the Vond mining site soon, economic chaos could soon follow for the dwarven people.
“The gratitude of a Kingdom is always welcome, but do you dare go where even dwarves fear to tread in order to gain that favor?”
This adventure module marks the second adventure to make use of our unique Easy Read Formatting layout system. Combining easy to spot formatting and simple layout this module is set up so even a beginning Game Master make sense of it and get their group of adventurers to the action (and fun) even faster. The Elementals of Vond is perfect for any group of 3 to 8 players from beginner to expert experience levels as it has been designed with adjustable difficulty in mind. Do you want to take it easy on your heroes and keep things at Easy or do you dare crank the difficulty all the way up to Hardcore?